The chefs travel back in time to refine their cooking skills and feed the monster when it appears again. The game is set in the Onion Kingdom that was attacked by an insatiable spaghetti monster. There’s a story mode in which cooking is tied to the plot. Tables and ovens can slide, and the cooks can fall off the level, though they will respawn shortly. The level elements are dynamic and may move or change during the gameplay. The kitchens are often set in the oddball places, such as a pirate ship, two speeding trucks, a pedestrian crosswalk, or an iceberg. The player controls two characters that can be switched at any time or ordered to do a list of actions. The time is limited, and there are restrictions on how much money the player can spend on the ingredients. Each level is a kitchen, and your goal is to cook a list of meals following the onscreen recipes. Overcooked puts the player into the shoes of two restaurant chefs at once.
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